There is also a "true" sequel route that you can unlock after you finish all of the main routes that continues one of the stories, and that has multiple endings including a "true" one as well. Some routes even have different succesful endings with seperate CG images, or you can only succeed by making very peculiar combinations of choices that are not obvious. Some are rather inconsequential and just give minor alterations in the dialogue (some of which can change on each playthrough), while others can alter what route you go down or if you succeed on it (and more), or even open up another path for you on a different route. This visual novel has a lot of options and certain choices matter. Forget Katawa Shoujo! (Okay to be fair it's been a decade since I played that.) At some points it's even inspiring, without feeling like it's getting too much into a perseverance story, I felt really proud when all I did was guess the right choice in a game. I have a disorder that weakened my lower leg & peripheral nerves in adulthood (messing up my toes and making it harder for me to walk, something I used to do around town all day, now I can't even get around the block without hurting), and really related to some of the characters having to give up on their passions, or feeling like a burden on those closest to them, or feeling the need to push yourself hard just to achieve as much as a "normal person" can even if it hurts. I was also pleasantly surprised with the treatment of disability in this, which is not something I expected. ![]() When I first successfully got through a route, mostly blind, I was seriously like "did I win?" because it was so sad, though it did not feel like I did anything bad (if you see the credits roll, you "won") The writing is just so moving and excellent. I do not cry at fictional stories but I can understand why someone would at this, and I myself had some close calls. I gave it a chance after reading an interview with one of Key's writers in Patrick Galbraith's "Moé Manifesto" book which called it a "crying game" (nakige, not to be confused with a nukige) and saw what I was missing. Clannad never appealed to me and I wrote it off as some cheezy harem wish-fulfilment or shoujo highschool romance thing. My review may spoil themes but I'll avoid the plot details.Īlthough I was familiar with the anime I had not seen it. I took a two month break inbetween it but I figure I must have spent a month on it, the past two weeks alone I've logged >100 hours, and I still have the optional routes left. ![]() Nonetheless it is the longest VN I have played. I also liked using Music Mode to listen to the soundtrack, which is very good. ![]() The character models, on the other hand, are a little bit of a mixed bag some of them look great, but others feel like they did not have as much time spent on them.My playtime hours are exaggerated (but not too much) because I leave the VN on while browsing the Internet, doing things around the house, etc. I feel that the background art is fantastic and very, very well done. Many people feel that a visual novel game lives and dies by its artwork and in that regard what we have here is a bit of a mixed bag. I was impressed with the number of different paths the story could go and there is a great deal of replay value here if you want to see all the ways that the story can go. You watch most of the story unfold before your eyes, but you do have some choices to make. You have at the start of the game, five different ways that the story can go with another being unlockable once the original ones have been done. If you have played a visual novel game before then you will fit right in with what this game is offering. The catalyst for this is when he meets a fellow young student and she wants to start back up the drama club and he agrees to help. What I found most engaging about Clannad is the way Tomoya evolved as a character and the way he comes out of his shell and starts to see the world in a different light. While this is a visual novel game and you will have the chance to romance several young ladies.
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